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CV

About Me

I'm an award-winning author and screenwriter.

 

I started my journey publishing a novel and several short stories, mostly in the fantasy/sci-fi genres. I was later staffed in three animation shows: Starlit Adventures, in development; Five Kids Club, in development; and Bubu Fun, available on Youtube.

 

After working on the TV format, I had the opportunity to start writing for games: Detective Sklue: Bue Bayou Blues – an interactive fiction, dark humor investigation game (for the web), Aspire: Ina’s Tale – a story-rich sci-fi/fantasy platformer (PC, Xbox, Playstation and Switch), Wonderbox: The Adventure Maker – an adventure game that lets you create your own adventures (Apple Arcade), The Serpent Rogue – a sandbox alchemy game set in a Dark Ages sort of world (PC, Xbox, Playstation and Switch), and Wardens Rising – a fantasy sci-fi tower defense hero shooter (PC, Xbox and Playstation). Plus a couple of NDA projects which will be revealed in due time.

You can find my work in several different places, as I jump from one media to the other, always trying to create fun, entertaining stories with an eye out for mystery, adventure, and colorful characters, all wrapped around thought-provoking ideas and an evocative plot.

Work Experience

GAME WRITING

A sandbox game set in a Dark Ages fantasy world, focused on alchemy and exploration. Developed by Sengi Games and published by Team 17 for PC, Xbox X|S, PS5, and Switch [https://sengigames.com/]

My role: Writer & Narrative Designer. I developed the story, fleshed out the world, and wrote the in-game text for items, potions, perks, tutorials, gameplay elements, flavor texts, quests and dialogues.

A 2D platformer mixing fantasy and sci-fi that poses the question: what would happen to the damsel in distress if her rescuer failed and she had to fend for herself? Developed by Wondernaut Studio and published by Untold Tales for PC, Xbox One and X|S, and Switch [https://untoldtales.games/games/aspire-inas-tale/]

My role: Writer & Narrative Designer. I developed the story, setting, characters, then wrote the script, branching dialogues and flavor text.

An action-adventure maker where you can create, play, and share endless adventures. Developed by Aquiris and available as an Apple Arcade featured game [https://www.playwonderbox.com/]

My role: Writer. I helped create and define character bios and descriptions for players to find and collect, while following the game's established lore and fostering a sense of awe and excitement.

An action-adventure retelling of the Walking Dead show where players can make choices to alter the series' canon: who lives, who dies, what happens. Developed by Flux Games and published by GameMill Entertainment for PC, Xbox X|S, PS4, PS5, and Switch [https://www.twddestinies.com/].

My role: Additional Narrative Designer. I worked during pre-production to develop the overall story and narrative tree, define an early list of characters, write cutscenes, and bring together AMC's expectations and development team.

An isometric game that combines ARPG shooter combat with MOBA-like base defense, pitting the player against interdimensional invaders to defend a far-future Earth. Developed by Big Moxi Games, the title's set to be released on Q4 2024 for Xbox X|S, PS5 and PC [https://www.bigmoxi.com/].

My role: Writer & Narrative Designer. I fleshed out the lore and universe, wrote the character profiles, skill and item  name and descriptions, enemy bios, map descriptions, then developed and wrote the campaign story flow, dialogue and cutscenes.

An interactive fiction, dark humor investigation game, featuring a colorful, quirky cast, branching dialogues and several choices along the way. Can you find out who killed "Fast Finger Phil"? [play for free at: https://meanmuttstudio.itch.io/]

 

My role: Writer & Narrative Designer. I created the characters, the setting and the story, then wrote the entire game flow and dialogue for the whole game.

SCREENWRITING

An animated show based on the Bubu and the Little Owls property, by Disney Jr., with 1-minute long episodes aimed at older kids/early teens. Click the video to watch the full season.

My role: Senior Writer. I co-wrote the entire first season (13 episodes).

An animated show based on the homonymous Brazilian game IP, by Rockhead Studio. The show features 11-minute long episoes, and was later acquired by Sardine (Canada) for development. Click the video to watch the teaser.

My role: Staff writer. I helped helped flesh out the world and characters from the game to the show, then developed and wrote 5 episodes.

LITERATURE (PT-BR)

Thriller Andino Porto Alegre: Buqui, 2014. [novel]

Lavra Palavra Porto Alegre: Sintrajufe-RS, 2014. [short story]

Assombros Juvenis IV Porto Alegre: CORAG, 2014. [short story]

Tu Frankenstein III Porto Alegre: BesouroBox, 2015. [short story]

Assombros Juvenis V Porto Alegre: CORAG, 2015. [short story]

O Soldado de Sua Majestade Três Corações: Eber Josué Dias de Oliveira, 2015. [short story]

O Espaço Entre o Branco Porto Alegre: Sintrajufe-RS, 2016. [short story]

O Verbo em Nós Porto Alegre: Sintrajufe-RS, 2017. [short story]

Planeta Fantástico Porto Alegre: Editora Metamorfose, 2019. [short story]

AWARDS

IV FRAPA Screenwriting Competition (Pitch & Pilot)

13th Mario Quintana Literary Award (short story)

 

1st SABA Literary Award (short story)

 

4th Castro Alves Literary Award (short story)

2nd União Brasileira de Escritores Award (short story)

The Serpen Rogue
Aspire
Sklue
Wonderbox
Wardens
Walking Dead
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